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Project 3D view

The project 3D view shows all objects of the project together, in the room — with walls, obstacles and lights. Open it with Open project in 3D on the project page, or Open 3D on Home.

Project objects are on the left, Room layout on the right, tools at the top.

  1. In the Project objects list, click Add to canvas next to an object. A copy appears in the room.
  2. Select the copy and drag it into place. Hold Alt for a fine 10 mm step, and X, Y or Z to move along that axis only.
  3. Rotate 90° turns the selected copy.

The numbers next to an object (e.g. 2/3) show how many copies are placed out of how many are needed (Copies needed). Every copy you add raises the object’s quantity.

Snap while moving picks a 50 mm grid, 10 mm with Alt, or free movement.

A copy that has no place yet stands beside the room, marked Not placed. Drag it into place, or click Confirm position if it is fine where it is. The project moves on to the specification only once every copy is placed.

When you select a copy, its form opens on the right:

  • Position — X, Z and Y (height) off the floor (0 = rests on the floor), relative to the active anchor,
  • Object size — width, height, depth; the corner at the active anchor stays in place,
  • Rotation — the angle.

If an object has several copies and you resize one of them, the app asks Change all copies?:

  • All copies — the object changes, and with it all its copies,
  • Only this copy — the copy becomes a separate object and needs its own review.

Draw walls (floor plan): click the wall points one after another; Enter or a double-click finishes. Alt gives a fine 10 mm step. A selected wall has the Edit wall form: Length, Height, Thickness, Angle, start and end, Color.

Under Room layout → Walls you change the Colour of all walls or single walls.

Floor & Ceiling — the colour of the floor and ceiling, and Toggle visibility.

Obstacles are everything in the room the furniture must avoid: Window, Door, Radiator, Square column, Round column, Beam / soffit, Air conditioner, Boiler, Outlet / switch, Mirror.

  • Draw obstacle — drag a rectangle on the floor, or
  • Room layout → Obstacles → Add obstacle and pick the kind.

A selected obstacle has Name, Dimensions, Position with Floor offset (e.g. a window above the floor), Color and Transparent.

When a copy collides with another copy, a wall or an obstacle, the number of collisions appears at the top. Click it to open the list.

Add light → click the floor: the light hangs from the ceiling above that point. Kinds: Ceiling light, Pendant, Spotlight.

A selected light has Brightness, Colour temperature (2700 K warm, 4000 K neutral, 6500 K cool) and Casts shadows. A pendant has a Drop length, a spotlight Tilt, Direction and Beam angle.

Light mood picks Day or Night; Switch the lights off / Switch the lights on toggles all lights.

At the top right you toggle Show room, Show project outline + anchors, Show placement envelopes (the space an object takes together with its clearance), Show blocker volumes and Show objects. Measure distance: click two points; Esc clears the measurement.

Camera views and navigation work as in the editor — see 3D navigation. Undo and redo (Ctrl / ⌘ + Z) work here too.