Moving around in 3D
Every navigation shortcut is also written at the bottom of the screen, in the hint bar.
| Action | How |
|---|---|
| Orbit around the object | drag with the left mouse button |
| Zoom | mouse wheel |
| Pan the view | Shift + drag |
| Move the rotation point | Ctrl (Windows) / ⌘ (Mac) + drag |
Moving the rotation point helps with tall or wide objects: the camera then orbits around the part you are looking at instead of the middle of the object.
Keyboard
Section titled “Keyboard”| Key | Action |
|---|---|
F |
Reset the camera |
+ / − |
Zoom |
0 |
Reset the zoom to 100 % |
1 |
Perspective |
2 |
Top, press again for bottom |
3 |
Front, press again for back |
4 |
Right, press again for left |
The number keys don’t change the view while the Measure tool is active.
Above the 3D view on the left are the standard views: Perspective, Top, Front, Left …
When you open a panel with a double-click, the views switch to the panel itself:
- A and B — the panel’s two faces, viewed head-on.
- a, b, c, d — the panel’s four edges. Edge bands use the same letters — see Edge bands.
Display toggles
Section titled “Display toggles”On the right rail, below the tools:
- Transparent panels — see inside the object.
- Show only fronts — only doors and drawer fronts.
- Dimensions — dimension lines of the object.
- Show outline and Show outer outline (envelope).
- Show background grid.
Viewer settings
Section titled “Viewer settings”Viewer settings (S) let you reset the Viewport Offset and the Rotation Pivot and
choose the Background of the view.